Posted by on Sep 15, 2013 in

Old stool as a fun little project, the big focus here was material definition, and sculpting soft objects with accurate folds and creases.

Tri-Count: 743 | Texture Size : 1k | Textures Used : Diffuse/Normal/Spec/Gloss

Programs used : zBrush, Maya, nDo2, Photoshop, xNormal