Featuring my Daytona Machine. Fully Sub-D modeled and baked out, coming to hefty tricount of 9.8k Triangles. Texture sizes 2k featuring Normal, Albedo, Gloss, Spec, and Ambient Occlusion. nDo was used to create and adjust some of the finer features. This asset is part of the Flynns Arcade scene I’m working on.